FIFA 13 is the most complete version of the soccer sim to date, and is a strong rival to
PES 2013 in the battle to be king of the soccer games. There have been several improvements over
FIFA 12, which help to make this version even better.
First touch control
The new first touch control system will revolutionize the way you receive the ball. Control will become a matter of skill rather than something automatic. In FIFA 13, trapping and controlling the ball are influenced by variables such as positioning, responsiveness and the attributes of the player receiving the pass. Improper control of the ball could let your opponent in or cause the ball to run out of play.
This change is similar to when tactical defending was introduced into FIFA 12. Even experienced FIFA gamers were annoyed at first by the switch but mastering it felt oh-so satisfying. It’s likely to be the same with first touch control in FIFA 13, and hopefully, like tactical defending, there will be an option to turn it off, if you need time to get used to it.
Attacking AI
The lack of options and opportunities when attacking was one of my main problems with FIFA 12. The AI (artificial intelligence) of the attackers has been improved in FIFA 13, and players will now move around intelligently depending on their location, what’s happening in the build-up and where the spaces are.
In addition, some attackers will be better than others at avoiding being caught offside, while others can perform smart tactical movements to punch holes through for the wingers or fullbacks to run onto.
Impact engine
The impact engine is the technology that’s designed to make collisions between players more realistic. This engine has been enhanced in FIFA 13 to remove bugs. It includes a new series of animations to enhance the realism even further.
There will be better jostling between players, who can now use their shoulders and arms to help shield the ball or to tackle an opponent. Physical challenges affect speed too in FIFA 13, with attackers being slowed or thrown off balance slightly if they get knocked while in possession.